A game I enjoyed today
Nov. 8th, 2017 06:43 amThe Uncle Who Works for Nintendo by Michael Lutz, who in discussing the game creation process gave a beautiful summary both of why I love it so much and why horror fans might love it less:
It's thoughtful, humane, and -- depending on the endings you collect -- hopeful. Plus it provides thorough content notes before the start of play, which I always appreciate.
( a few more thoughts, mild to moderate spoilers )
Assuming I've done my job correctly, what I've made is a horror game that, if it is in the least bit scary when you first play it, manages to get less frightening each subsequent time.
It's thoughtful, humane, and -- depending on the endings you collect -- hopeful. Plus it provides thorough content notes before the start of play, which I always appreciate.
( a few more thoughts, mild to moderate spoilers )